![]() ![]() ![]() I looked down and it did look different, dare I hope baby may have finally turned? (This was also the time I had begun researching Moxibustion which worried me as I was scared I would set fire to my foot). ![]() Then I found over the next two days before the scan people began commenting on how low my bump was. We even researched reflexology massages, and found out the same hypnobirthing coach had a 100% success rate for transverse massage! After the scan, she was our first port of call! We also did the ‘dip hip’ which was also recommended to me by my Hypnobirthing coach and I began sitting on a wedge pillow when in the car or on the sofa. We started off doing some ‘forward incline tilts’ which is basically kneeling off the sofa or the bed, arms on the floor with your bum in the air! I did this numerous time over the week. We were directed to Spinning Babies which is an amazing website that gives you exercises you can do at home to try and turn breech and difficult positioned babies. I was already being scanned as due to the baby lying sideways ironically the baby was measuring small! We had been looking up ways we could try and turn the baby before it came to medical intervention. These are normally an ECV which is where your uterus is relaxed and Doctors will turn the baby in your stomach, or we plan for a C Section if the baby would not budge. They give you until around 36 weeks (I was 35 at the time!) and if not you are sent to the hospital for a scan to check growth and position and then options are discussed with you. This hadn’t really bothered me other than being very uncomfortable at times until my last midwife appointment when they said ideally the baby should have turned by now. So, from about 17 weeks the baby has been in a transverse position which is where the baby is lying sideways across your belly. ![]()
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![]() He asked that admittedly mischievous question of the applicants as a way of "getting past the generational gap" that plagued the Times puzzle. "He knew the name of a James Taylor song," Mr. Instead, his youth turned out to be a plus. Although he thought his age would be the major hindrance - he is decades younger than his predecessors - he also knew that if he didn't apply now, there probably wouldn't be another opening in his lifetime. Shortz applied for the job and beat out a short list of three other candidates. He remains an editor-at-large there.Īround the same time he left Games, Mr. Shortz won't discuss the specifics, noting only that like any business, puzzling has its internal politics. Surprisingly, for someone who for many embodied the very Zeitgeist of Games, he was let go in August. He joined Games magazine in 1978 as an associate editor and became its editor in 1989. Shortz never has had to fall back on a day job of lawyering. He even wears a Nicole Miller tie with a crossword puzzle pattern - which that nasty Conan O'Brian made fun of on a recent appearance on the late night show. He has a simple - yet complete - explanation for his lifelong fascination with puzzles: "Puzzles are elegant." He even likes the way puzzles look, the architectural quality of a structurally sound grid with just the right proportion of black and white building blocks. He also has a law degree from the University of Virginia, which he planned to use only to make a lot of money and allow him the luxury of making puzzles. He published his first puzzle when he was 14 and became a regular contributor to Dell's puzzle magazines at 16. #WHO WAS THE FIRST NY TIMES CROSSWORD EDITOR HOW TO#He constructed his first crossword at age 8 or 9 when his mother, hoping to keep him quiet while she held a bridge party, drew him a grid and showed him how to go across and down with words. His home is a veritable museum of puzzle history, memorabilia and curiosities. Shortz is believed to be the only person with an actual college degree in "enigmatology" - which he received in 1974 from Indiana University, which allows students to develop individualized majors. "Will was probably born to be the New York Times crossword puzzle editor," says Jack Rosenthal, the Sunday magazine editor who selected him. He's a serious student of puzzle history and has the resume to prove it. ![]() ![]() You'll still find, as in yesterday's puzzle, clues like "Tanzanian coins" (SENTI), for example. ![]() Shortz isn't abandoning all tradition and planning to darken all the white squares with references to the Beavises, Butt-heads and Dead Can Dances of fleeting culture. Maleska, for example, once ran a puzzle called "Strip Tees" in which you eliminated the letter "t" in the answers. Of course, more can be made of this change that is warranted: The Times puzzles have had their wit and innovations in the past. Shocking, we know, but someone had to break the news to you. And some of Mr.Shortz' changes at the Times are barely blips on the radar to those who don't regularly and passionately follow this world: Daily puzzles, for example, will now bear the bylines of their constructors as Sunday puzzles always have. Such is the genteel world of crossword puzzles - the kind of subculture in which an ongoing controversy is whether. They just want puzzles to stay the same." "Some people probably think you shouldn't besmirch the Times puzzle that way. "I'm sure I'll get complaints for things like using television references," says Mr. He's expecting some cross words from tradition-bound puzzle solvers - but then, as all newspapers have learned, even the smallest of changes to longstanding features like puzzles and comics can set the phone lines afire. It's too inventive, it's too fresh, it's too creative." "I don't think this would have appeared in the old Times. Shortz says with a devilish, gotcha grin. Even better (or worse, depending on your perspective) the answer, "VIOLETSAREBLUE," fit into a mere six squares. ![]() And you had to do that every time those words appeared elsewhere in the puzzle - meaning, for example, the six-letter answer to "'Closer to Fine' singers" would be "INDIGOGIRLS," and INDIGO is written in one box followed by GIRLS in the six boxes following. And in the right order of a real rainbow - RED, ORANGE, YELLOW, GREEN, BLUE, INDIGO, VIOLET. Instead, in each of the seven boxes in which you normally would print a single letter, you had to squeeze a whole word, the entire name of a color of the rainbow. RAINBOW, right? Not in the new New York Times puzzle. (As with "The Crying Game," we must warn you: If you haven't done constructor Peter Gordon's puzzle yet, skip the next paragraph!)įor 72 across, the clue was "After-shower scene," a seven-letter word. But even more new-wave than the individual clues is the overall theme of the puzzle. ![]() ![]() ![]() #Deathspank lollipop manual#* Collect the missing manual pages, bursting with hints and original full-colour illustrations * Fight mighty bosses deep beneath the earth, high above the clouds, and in places stranger still * Explore a hostile and intricately-connected world of shady forests, sprawling ruins, and labyrinthine catacombs Stranded on a mysterious beach, armed with only your own curiosity, you will confront colossal beasts, collect strange and powerful items, and unravel long-lost secrets. Discover unique items, new combat techniques, and arcane secrets as our hero forges their way through intriguing new world.Įxplore a land filled with lost legends, ancient powers, and ferocious monsters in TUNIC, an isometric action game about a small fox on a big adventure. Crafted to evoke feelings of classic action adventure games, TUNIC stars a heroic little fox as they explore a foreign land that hides danger around every corner. Presented by Finji.ĭeveloped by Andrew Shouldice, TUNIC is a game shrouded in mystery and intrigue. TUNIC is an action adventure game about a tiny fox in a big world where you don't belong. So your colony will always be a motley crew. You’ll acquire more colonists by capturing them in combat and turning them to your side. You can end up with a nobleman, an accountant, and a housewife. #Deathspank lollipop professional#Your colonists are not professional settlers – they’re crash-landed survivors from a passenger liner destroyed in orbit. The challenges of surviving in a disease-infested, choking jungle are very different from those in a parched desert wasteland or a frozen tundra with a two-month growing season. Different areas have different animals, plants, diseases, temperatures, rainfall, mineral resources, and terrain. You choose whether to land your crash pods in a cold northern tundra, a parched desert flat, a temperate forest, or a steaming equatorial jungle. The game generates a whole planet from pole to equator. Randy Random does crazy stuff, Cassandra Classic goes for rising tension, and Phoebe Chillax likes to relax. There are several storytellers to choose from. ![]() Every thunderstorm, pirate raid, and travelling salesman is a card dealt into your story by the AI Storyteller. It works by controlling the “random” events that the world throws at you. It’s designed to co-author tragic, twisted, and triumphant stories about imprisoned pirates, desperate colonists, starvation and survival. ![]() ![]()
![]() PIO file, the original outputs can be restored. But, if you save a copy of your I/O by exporting it as a. This is because outputs contain hidden ID’s, and newly created outputs have new ID’s. ![]() It’s fine to rename an output, but if you delete and recreate it, the memory will be lost. This is why it’s good to not blow away your I/O with every session you receive. If you delete your outputs and recreate them from scratch, the session won’t have knowledge of them anymore.
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